|
Syndicate Officers |
| -
Spoon [CEO] |
| -
Burnspot [COO] |
| - Scorpius [CSO] |
|
AA Command |
| -
Loretto |
| - Titanium |
|
|

SG AA News - 5 Jan 03
 |
|
|
|
|
|
|
- Commanding
Officer's Address:
Back to Work!!! I hope everyone had a great Christmas and a Happy
New Year, now it is time to get down to business.
As mentioned before Xmas we are entering a phase of extensive
Platoon training to lead up to us jumping back into a competition
ladder in February. In order for us to be successful at this we
are going to focus primarily on teamwork and communication. Strats
will be important as well, but if you have teamwork and
communication then you can throw a strategy out the windows, as
usually happens (Murphy’s Law: no battle plan ever survives first
contact), and still be very successful as a team.
The platoon
roster, thus the competition roster will be based on what is seen
this month as far as participation and performance. So make sure
everyone who is serious about AA and hopes to compete in a ladder
shows up this month and earns a spot to take SG to glory in the
America’s Army Battlefield.
Lock and Load
Gents!!
|
|
|

SG AA News - 24 Dec 02
 |
|
|
|
|
|
|
- Merry Christmas
and Happy New Year!
The staff and members of Sturmgrenadier wish you and yours a very
merry Christmas and a happy New Year!
|
|

SG AA News - 17 Dec 02
 |
|
|
|
|
|
|
- Commanding
Officer's Address: Well, we have had quite the year!
America’s Army was released in July of 2002 and Sturmgrenadier
jumped in with both feet, Airborne!!
Most might recall Version 1.0 known as America’s Army Recon. It
consisted of 5 maps, seemed like 5 Homelan Servers, and the
irritations of having to qualify in Mount McKenna with a bunch of
other n00bs who thought this game was Unreal Tournament before
moving on to the “good” maps. Ahhh , the good ole days…
Since that fateful day, we have seen a lot of changes in SG AA
Operations. Spoon, originally AA Chief along with his right hand
man Scorp……errrr….SG Father, got the ball rolling and recruited
the majority of the members you see today from WWIIOL or from the
gaming community in general. Their plan was very simple, provide
SG members an AA team to allow us to kick some serious ass in AA
and have fun while doing it.
Earlier this year Spoon and Scorp decided to move back to the
WWIIOL fold and, after I assumed command (thanks to Schmidt for
his hard work), we were issued an ultimatum: to make SG AA
Operations ‘live or die" based on participation from its members.
I am glad to say the members did step up big time and if it was
not for them I would not be making this address. Thanks to all the
SG AA members for their support of my command, and make Alpha
Platoon a success day after day.
I am happy to report that the AA Squad, including Platoon and
non-Platoon members is over 35 members strong and growing. A huge
thanks goes out to Spoon, and Burnspot for their efforts and
continued support.
So where do we go from here?
In the past 2 months we have been developing SG ‘Strats’ on the
majority of the maps and learning to work as a team. Communication
has improved immensely and we are about to determine if we are
ready for the Teamwarfare ladder (TWL) once again. We have taken
on many new members and need to get everyone on the same page to
be successful.
- Christmas
Schedule:
Starting this Sunday:
Insurgent Camp. This week will be simply a fun one (Dec 15, 17,
19). "Playing for Honor" we will call it. It can be our Cyber Xmas
Party, RumNog Optional!!
Official practices will then take
a break and fire up again on January 2nd.
At this time we get down to business. We will be reviewing Strats
on all the maps we have covered so far (Insurgent Camp, Farm Raid,
Weapons Cache, Pipeline, River Basin etc.) One map per week. This
will help to bring our new guys up to speed as well.
We will also be starting to trim our Platoon Roster based on
attendance and performance so showing up and contributing is very
important. I hope we can have max participation for these
practices. We will be scheduling some scrimmages with other squads
during this time as well.
After this review period we will determine if SG is ready to enter
the TWL ladder again. Which I am confident we will be. So we are
looking at the goal of being back on the Ladder for February. So
as you can see our work has only just begun.
I hope everyone has a great Christmas Break and a Happy New Year
and I look forward to seeing everyone back ‘Fit to Fight’ for
January 2nd!
- Welcome
New Members:
Dinamito, Coldkiller, Rustman_Rob, Pheremin, Nekrozon,
Lordnagash2002, and Greendave. Good Luck in making the Platoon
Roster after Xmas!
- Welcome to
the Platoon Roster:
Dont_Tread_On_Me
-
Promotions:
From SGT to SSG Schmidt.
From PFC to Cpl Motherhen, Trakker,
and Dimmis
|
|

SG AA News - 10 Nov 02
 |
|
|
|
|
|
|
- Amended Practice Times:
Official squad practice nights are Tuesday and Sunday nights 21:00
EST and Thursday nights 22:00 EST. All Platoon members are urged
to try to make it to minimum 2 practices a week if possible for
the good of the Platoon.
- New Platoon Server! SSG
Seigmund has graciously decided to host our Platoon Operations on
his server and his "big fat pipe" as he fondly calls it. A huge SG
thanks to him and his boss for assisting us in our continued
success in America's Army. You can now find it at 216.82.91.32
- Rank Images! Sturmgrenadier America's Army now has
official rank images for use in your forum signatures! Check out
the Ranks page! These images will be
incorporated automatically in our official forums.
- Promotions:
Promoted to Sergeant First Class (SFC)
Spiker
Smokintodd
Promoted to Staff Sergeant (SSG)
Theremin
Seigmund
Promoted to Sergeant (SGT)
Schmidt
Loretto
Promoted to Corporal (CPL)
Frost
Promoted to Private First Class (PFC)
Ferril
Dimmis
Spiderkirby
Congratulations to all; get those signatures updated ASAP!
- Reinforcements have joined
the SG America's Army team! Welcome aboard to Gagen, Lordnagash,
Reconscooter, RonJeremy, and Tphatt.
|
|

SG AA News - 29 Oct 02
 |
|
|
|
|
|
|
- Change is in the air: Since
Brian_Damage and AcadianCrusader have
assumed command many changes have been undertaken to help make
Sturmgrenadier AA a capable and professional fighting force to be
respected and feared among the America’s Army gaming community.
- Items of Note: A new Rank
Structure, and Fireteams have been established, please see the
Official Rosters and
Terms of Service for details.
-
Official Practices
are now set every Sun, Tues and Thursday between 9-11p.m EST. All
members are strongly urged to attempt to make the minimum of 1-2 a
week for the benefit of the squad.
-
Recruiting:
We are
currently recruiting new AA members for the Sturmgrenadier
America's Army team. If you are interested please visit the
Recruiting Office and begin your
recruiting process. We are also
looking for a member with a
suitable server and the bandwidth to support our Squad
activities. If you have one available please indicate this in your
recruiting application.
- Coming Soon:
Rank Badges, Qualification Badges, and Honors and Awards for your
“Sig”. |
|
|
|
|
|
|
|

SG AA Changes Command - 27 Oct 02
 |
|
|
|
|
|
|
Brian_Damage has been named the new
Commanding Officer of the Sturmgrenadier America's Army portal and
he has selected AcadianCrusader to be his Executive Officer.
Please welcome them into their new positions as they work to take
the SG America's Army team into the future. |
|
|
|
|
|
|
|

League Update - 10 Aug 02
 |
|
|
|
|
|
|
We are still hard at work on our upcoming league. Rules are being
written and the final coding is being done. Expect signups to
start the first of September. This should give everyone enough
time to partake in the "gold" patch expected on the 25th of this
month. We look forward to starting the league. Stay tuned for
details as they arise. |
|
|
|
|
|
|

Sturmgrenadier to Sponsor AA League - 29 July 02
 |
|
|
|
|
|
|
Coming soon, SG will be sponsoring an official AA League that will
include teams from all over. The league site in beginning stages
of creation will be ready to start at full speed the middle of
August pending future patch releases. Currently the design is
complete except for the name which at this time is being flip
flopped around in our forums amongst SG members. We look forward
to serving you soon in what is sure to be the best AA League
around the net. The league will be administered by an outside
source to keep everything on the up and up and to avoid a conflict
of interest internally. The league will also consist of a board
made up by CO's of registered league teams. More details to come
as things progress. In the meantime, help spread the word about
the great news! If you would like to take a peek at the design
model of our upcoming league,
click here. |
|
|
|
|
|
|

Splash Screen - 23 July 02
 |
|
|
|
|
|
|
Wanna change that annoying splash screen? You can create your own
custom splash screen by designing a new BMP image 565x565 and
replacing it with the one that is currently in your system
directory. Check out ours!
Sturmgrenadier Splash |
|
|
|
|
|
|

Sig Update - 20 July 02
 |
|
|
|
|
|
Signature
files have been released. All SG members are encouraged to use our
newest signature file in their forum posts. Enjoy gentleman!

 |
|
|
|
|
|

AA Official Update - 10 July 02 |
 |
|
|
|
|
We've been working feverishly since 4 July, adding
sixty more servers (now totaling 110 coast-to-coast), completing
the tools to provide for community servers, and putting the final
touches on more tours of duty, maps, and training missions! What
does the immediate future hold? Let's cut to the chase:
- Community Servers: By next
Monday, we will release tools to stand-up official community
servers. We're grateful to those of you answered the community's
demand for more servers. But one of the side effects was that some
users who completed missions on these servers found that they were
not 'credited' on our Authentication system. This new community
game server kit will provide the means by which registered users
can stand up their own credited game servers, which will register
your completed missions on our Authentication system.
- Sniper School: You asked for
it, you got it! On 25 July, we will release the first (of what
will be many) updates: U.S. Army Sniper School. This single player
update includes two training missions, where you can qualify on
both the M24 and M82A1 Barrett sniper rifles. Successful
completion of these training missions will enable your character
to select these sniper rifles on HomeLAN (and registered public)
servers! But be warned - only those who earned an Expert
qualification in Basic Training will qualify for Sniper School
training!
- Wanna be an Airborne Ranger?
On 22 August, we'll release our next batch of updates: Airborne
School and Ranger School! Airborne school includes two single
player maps: the 250-foot tower and your first C-130 jump! Once
you put your knees in the breeze, its time to test your mettle in
Ranger School: two multiplayer maps consisting of MILES team
missions at mountain phase and swamp phase.
That's not all. We're also working on an in-game browser, linux
server port, and host of other features. Yes, we've been busy the
past week! More servers, providing for the addition of community
servers, more missions, and more Army training! But that's just
the tip of the iceberg, troops! Stay tuned for more! |
|
|
|
|
 |
|
Operations Underway - 6 July 02
 |
|
|
|
|
It is finally upon us and all the speculation
about the game being absolutely awesome is 100% true. SG has
officially passed basic training and is currently operating amidst
the HomeLan servers fine tuning our operations. It was a rocky
start trying to get passed MOUT McKenna because of the
overwhelming popularity. What did they expect? A free game that
uses latest technology in an immersive battlefield environment
where you can run around and shoot each other with current US Army
weapons...who would want that game? Evidently, EVERYONE! Because
of this fact the HomeLan servers that authenticate your soldiers
achievements are overloaded to say the least. It is merely luck of
the draw if you pass or fail. Not passing tends to start the
rumors about what is wrong and what you have to actually do to
pass. Since we have had a few pass (after almost 2 days of trying
I might add) there is nothing special to it. Your team must win 5
out of 7 maps to win the match and your character must have a 0
ROE (meaning you didn't accidentally shoot anyone on your own
team). If you are one of the lucky ones, you can check your
training and see if it finally registers "Completed". Good luck!
As stated above we are in "training mode" as we come together as a
team. A new RW switcher has been added to the downloads page that
fixes the error trying to join the America's Army channel. Also
considering that GameSpy completely sucks major ass (always got to
be at least 1 thing about every game that the developers really
screw the pooch on and this was it...so far) there is another way
to join the servers manually.
BYPASSING GAMESPY
Load the game and hit your tilda key ~ and it will pull down your
console. Type
open IP_Address:Port (example open
66.220.20.205:7777) and then hit enter. If the server is
full just do it again and type in a different address until you
finally find one that will let you in.
VIEWING FPS
To view your Frames Per Second, bring up the console (tilda key ~)
and type stat fps.
ADJUSTING GAMMA AND BRIGHTNESS
Use the F10 and
F11 keys to adjust your gamma and brightness so you do not
have to use night vision goggles. Personally I think this takes
away from the realism of the game but if others can see you in the
dark without night vision, then you should be able to do the same.
F12
If you have friends that need to get into the same server the
easiest way is to get people to leave the server. How you ask?
Knowing that hitting the F12 key will
dump your game to desktop just type out to all players "If you hit
F12 you can select the sniper rifle!" and watch the players drop
off the server. Its cruel but it gets the job done.
Clearing Game Cache
Open console (tilda key ~) and type flush.
This will clear your video card cache and help speed your game up. |
|
|
|
|
 |
|
SG Server IP |
| -
69.25.16.25 |



 |